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The Eye of Minds
(Playaway)

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Series:
Published:
Solon, Ohio : Findaway World, LLC, [2013].
Format:
Playaway
ISBN:
9781467649766 :
Physical Desc:
1 audio media player : digital, HD audio ; 3 3/8 x 2 1/8 in.
Accelerated Reader:
IL: UG - BL: 5.5 - AR Pts: 11
Lexile measure:
790L
Status:
Commerce City - Teen Playaways - Fiction
PLAYAWAY TEEN FIC SF DASHNER i
Description

From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and its addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: hes holding players hostage inside the VirtNet. The effects are horrificthe hostages have all been declared brain-dead. Yet the gamers motives are a mystery. The government knows that to catch a hacker, you need a hacker. And theyve been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he cant even fathomand theres the possibility that the line between game and reality will be blurred forever.

Also in This Series
Copies
Location
Call Number
Status
Commerce City - Teen Playaways - Fiction
PLAYAWAY TEEN FIC SF DASHNER i
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More Details
Language:
English
Accelerated Reader:
UG
Level 5.5, 11 Points
Lexile measure:
790

Notes

General Note
Title from Playaway label.
General Note
ON ORDER RECORD.
General Note
"HD."
General Note
"LIGHT."
General Note
Release date supplied by publisher.
General Note
Issued on Playaway, a dedicated audio media player.
General Note
One set of earphones and one AAA battery required for listening.
Description
From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and its addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: hes holding players hostage inside the VirtNet. The effects are horrificthe hostages have all been declared brain-dead. Yet the gamers motives are a mystery. The government knows that to catch a hacker, you need a hacker. And theyve been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he cant even fathomand theres the possibility that the line between game and reality will be blurred forever.
Awards
YALSA's Teens' Top Ten, 2014
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation (style guide)

Dashner, J. (2013). The Eye of Minds. Solon, Ohio: Findaway World, LLC.

Chicago / Turabian - Author Date Citation (style guide)

Dashner, James, 1972-. 2013. The Eye of Minds. Solon, Ohio: Findaway World, LLC.

Chicago / Turabian - Humanities Citation (style guide)

Dashner, James, 1972-, The Eye of Minds. Solon, Ohio: Findaway World, LLC, 2013.

MLA Citation (style guide)

Dashner, James. The Eye of Minds. Solon, Ohio: Findaway World, LLC, 2013.

Note! Citation formats are based on standards as of July 2010. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
68052ab7-5757-ba05-62c7-5e91ec75ffd3
Go To GroupedWork

Record Information

Last File Modification TimeJun 12, 2020 02:03:46 AM
Last Grouped Work Modification TimeJul 05, 2020 04:42:05 AM

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520 |a From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an all-new, edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and its addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway? But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: hes holding players hostage inside the VirtNet. The effects are horrificthe hostages have all been declared brain-dead. Yet the gamers motives are a mystery. The government knows that to catch a hacker, you need a hacker. And theyve been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he cant even fathomand theres the possibility that the line between game and reality will be blurred forever.
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